package com.duobao.server;
import com.duobao.wugong.*;
import com.duobao.wuping.*;
public class NPCS 
{
    static NPC npcsss[]=
    {
        new  NPC(1,false,false,"武林信使", true, 70,1,0,0, new Equip[]{}, new WuGong[]
                  {
                     new JBNG(1),
                     new JBQJ(1),
                     new JBZJ(1),
                     new JBQG(1)
                  } ),
        new  NPC(2,false,false,"西域使者", true, 40,1,0,0, new Equip[]{}, new WuGong[]
                  {
                    new JBNG(1),
                    new JBQJ(1),
                    new JBZJ(1),
                    new JBQG(1)
                 } ),
        new  NPC(3,false,false,"钟灵", false, 20,4,0,0,new Equip[]{},new WuGong[]
                 {
                   new JBNG(1),
                   new JBQJ(1),
                   new JBZJ(1),
                   new JBQG(1)
                 } ),
        new  NPC(4,false,false,"梅剑", false, 20,6, 0,0,new Equip[]{},new WuGong[]
                                                                                                 {
                   new JBNG(1),
                   new JBQJ(1),
                   new JBZJ(1),
                   new JBQG(1)
                } ),
        new  NPC(5,false,false,"竹剑", false, 20,7,0,0,new Equip[]{},new WuGong[]
                                                                                     {
                    new JBNG(1),
                    new JBQJ(1),
                    new JBZJ(1),
                    new JBQG(1)
                  } ),
        new  NPC(6,false,false,"包不同", true, 20,8, 0,0,new Equip[]{},new WuGong[]
                                                                                         {
                    new JBNG(1),
                    new JBQJ(1),
                    new JBZJ(1),
                    new JBDF(40),
                    new JBQG(1)
               } ),
        new  NPC(7,true,true,"虚竹", true, 20,10, 0,0,new Equip[]{new Gangdao(true)},new WuGong[]
                                                                                     {
                    new JBNG(1),
                    new JBQJ(1),
                    new JBZJ(1),
                    new JBDF(40),
                    new JBQG(1)
                  } ),
        new  NPC(8,false,false,"江湖百晓生", true, 20,11,0,0,new Equip[]{new Gangdao(true)},new WuGong[]
                                                                                         {
                    new JBNG(1),
                    new JBQJ(1),
                    new JBZJ(1),
                    new JBDF(40),
                    new JBQG(10)
                 } ),
        new  NPC(9,false,false,"清法比丘", true, 30,11,1,5,new Equip[]{},new WuGong[]
                                                                                         {
                    new JBNG(40),
                    new JBQJ(40),
                    new JBZJ(40),
                    new JBDF(40),
                    new JBQG(40)
                 } ),
        new  NPC(10,false,false,"柳如烟", false, 20,11,2,3,new Equip[]{new Gangjian(true),new Buxue(true)},new WuGong[]
                                                                                         {
                    new JBNG(40),
                    new JBQJ(40),
                    new JBZJ(40),
                    new JBJF(40),
                    new JBQG(40),
                    new QFBF(40),
                    new HFFLJ(40)
                 } ),
        new  NPC(11,false,false,"无名乞丐", true, 50,11, 3,4,new Equip[]{new Gangdao(true),new Buxue(true)},new WuGong[]
                                                                                         {
                    new JBNG(40),
                    new JBQJ(40),
                    new JBZJ(40),
                    new JBQG(40),
                    new JBDF(40),
                    new CFKYD(40),
                    new QBTRW(40)
                 } ),         
        new  NPC(12,false,false,"专门帮助新手", false, 20,11, 0,0,new Equip[]{},new WuGong[]
                                                                                         {
                    new JBNG(1),
                    new JBQJ(1),
                    new JBZJ(1),
                    new JBQG(1)
                 } ),
        new  NPC(13,false,false,"春花", false, 20,12,0,0, new Equip[]{new Gangdao(true)}, new WuGong[]
            {
                new JBNG(1),
                new JBDF(1),
                new JBQJ(1),
                new JBZJ(1),
                new JBQG(1)
            } ),
        new  NPC(14,false,false,"苦力", true, 30,12,0,0, new Equip[]{}, new WuGong[]
           {
                new JBNG(1),
                new JBQJ(1),
                new JBZJ(1),
                new JBQG(1)
            } ),
       new  NPC(15,false,false,"林得财", true, 40,12,0,0, new Equip[]{}, new WuGong[]
                                                                                {
               new JBNG(10),
                new JBQJ(10),
               new JBZJ(10),
               new JBQG(10)
           } ),     
       new  NPC(16,false,false,"全冠清", true, 40,13,0,0, new Equip[]{}, new WuGong[]
                                                                                 {
                new JBNG(20),
                 new JBQJ(20),
                new JBZJ(20),
                new JBQG(20)
            } ),  
       new  NPC(17,false,false,"春游女孩", false, 10,14,0,0, new Equip[]{}, new WuGong[]
                                                                                  {
                 new JBNG(20),
                   new JBQJ(20),
                 new JBZJ(20),
                 new JBQG(20)
             } ), 
       new  NPC(18,false,false,"李白", true, 40,14,0,0, new Equip[]{}, new WuGong[]
                                                                                 {
                new JBNG(20),
                 new JBQJ(20),
                new JBZJ(20),
                new JBQG(20)
            } ), 
       new  NPC(19,false,false,"段正淳", true, 40,14,0,0, new Equip[]{}, new WuGong[]
                                                                                 {
                new JBNG(20),
                new JBQJ(20),
                new JBZJ(20),
                new JBQG(20)
            } ),
       new  NPC(20,false,false,"空空儿", true, 40,15,0,0, new Equip[]{}, new WuGong[]
                                                                                  {
                 new JBNG(20),
                 new JBQJ(20),
                 new JBZJ(20),
                 new JBQG(20)
             } ),
       new  NPC(20,false,false,"醉汉", true, 40,15,0,0, new Equip[]{}, new WuGong[]
                                                                                  {
                 new JBNG(20),
                 new JBQJ(20),
                 new JBZJ(20),
                 new JBQG(20)
             } ),
       new  NPC(21,false,false,"春游女孩", false, 10,15,0,0, new Equip[]{}, new WuGong[]
                                                                                  {
                 new JBNG(20),
                   new JBQJ(20),
                 new JBZJ(20),
                 new JBQG(20)
             } ),
      new  NPC(22,false,false,"乞丐", true, 10,15,0,0, new Equip[]{}, new WuGong[]
                                                                                 {
                new JBNG(20),
                  new JBQJ(20),
                new JBZJ(20),
                new JBQG(20)
            } ),
      new  NPC(23,false,false,"木人", true, 10,20,0,0, new Equip[]{}, new WuGong[]
                                                                             {
            new JBNG(1),
             new JBQJ(1),
            new JBZJ(1),
            new JBQG(1)
        } ),
     new  NPC(24,false,false,"木人", true, 10,20,0,0, new Equip[]{}, new WuGong[]
                                                                                 {
                new JBNG(40),
                 new JBQJ(40),
                new JBZJ(40),
                new JBQG(40)
            } ),
     new  NPC(25,false,false,"木人", true, 10,20,0,0, new Equip[]{}, new WuGong[]
                                                                                     {
                    new JBNG(80),
                     new JBQJ(80),
                    new JBZJ(80),
                    new JBQG(80)
                } ),
    };

    public static NPC[] getNpcsss() {
        return npcsss;
    }

    public static void setNpcsss(NPC[] npcsss) {
        NPCS.npcsss = npcsss;
    }
    //启动线程
    public static void Thread2()
    {
        for(int i=0;i<npcsss.length;i++)
        {
            Thread th = new Thread(npcsss[i]);
            //System.out.println("name:"+npcsss[i].getName()+"    hp:"+npcsss[i].HP);
            th.start();
        }

    }
}
